Eliza (Yongzi) Ye
Tech Art | 3D Art
How to be a Heartbreaker
Group Project
Platform: Tobii Eye Tracker 5
Time: 1 week
Role: 2D Artist, Game Designer
About the Game
How to be a Heartbreaker is a "don"t look" eye tracker game in which the guest is Agent Hreatbreaker with super power, which makes everyone falls in love with he or she by looking at their eyes. The game trains the gust to be a professional agent. The goal is simple: go break the hearts of gril, monster, and robot! Stare their eyes, and do not get distracted!
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The Style
Since it is game for fun, I want the player to feel light-hearted. The art-style of our game is 2D, comical, and hilarious. Our time limit is only 1 week, which is shorter than my previous projects. I made all the character designs and sketches, and decide the light tone palette.
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UI profile design at the begining if each level. The purpose is to create an atmosphere of being an agent and prepare to work.
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Target character designed (girl, robot, and monster) for three level. The player has to break their hearts!
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2D Sketches of the distractions. While the player is starring at their target character, these distractions will pop up from all different angels. (credit to Jingyuan Fang)
The Game Play Video
This is the vide record of the eye tracker game.
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