I am Home
Platform: Oculus Quest 2
Time: 2 weeks
Role: 3D Artist
I am Home is a first-person VR horror game. The player plays as the husband coming back from work and found his wife missing in the house. In this game development, a mythical, haunted house with lots of freedom is the key experience we want to create. As the player proceeds the game, there will be a strings of clues telling a tragic story about why the house is haunted.
In this case, I want to make the environment mysterious, quiet, and dark. Various kinds of lighting is used in order to limit the scale of view and create a sense of horror so that the player should feel nervous while exploring the house.
room assets models made for the game
When I made the art assets in the room, I consider more about the vintage style of 1990s. And it would be easier for the player get a sense of old time story.